Monday, August 23, 2021

Super Smash Bros. Fighters – Fire Emblem series – 04 Lucina

Super Smash Bros. Fighters – Fire Emblem series – 04 Lucina

Debut

In the Fire Emblem series: Fire Emblem Awakening (2012)
In the Super Smash Bros. series: Super Smash Bros. for Nintendo 3DS & Wii U (2014)

Boxing Ring Title: Warrior from a Doomed Future

Theme Song: Destiny (Ablaze)

Lucina is a major character in Fire Emblem Awakening. She's the princess of Ylisse from the ruined land of Archanea, and the future-daughter of Chrom. She journeys into the past to not only prevent her disastrous future from occurring, but to also save her parents.

About ten years into the future, a young Lucina lived a rather peaceful life with her family. Her father, Chrom, even taught her swordplay in his spare time. However, everything quickly turned around when Chrom was killed during his journey to the Dragon's Table. No one knows exactly what happened, other then that the person responsible was someone who was close to Chrom.

Soon, the Fell Dragon, Grima, would be resurrected by an evil cult that her father was trying to stop. Grima sets off to ravage the lands, and many fight back against him. Lucina's mother would perish during this battle, forcing Lucina to quickly grow up and lead her army against this new powerful foe.

As the years went on, Lucina and her close group of friends would be the only survivors left. In a desperate bid to defeat Grima, Lucina and her group would go off to search for the five Gemstones for her Fire Emblem. They hoped to acquire them so that Lucina could perform the Awakening Ritual to the Divine Dragon, Naga, who would awaken the full power of her sword, the Falchion, allowing Lucina to defeat Grima!

However, they are only able to obtain four of the Gemstones, as the fifth one was destroyed. Despite that, Lucina and her friends hoped that the four gemstones would be enough for the Awakening Ritual. Thus, they set out to Mount Prism to meet with Naga.

To Lucina's dismay, Naga tells her that without all five gemstones, she can't fully awaken the power of the Falchion. However, Naga offers Lucina an alternative: she can create a portal that will allow Lucina and her friends to travel back in time, where they can try and prevent Grima's resurrection and save their parents. However, doing so would mean that they may not be able to return to their timeline afterwards.

Despite that, Lucina and the others decide that this would be the best course of action. Before they leave to the past, Lucina disguises herself by stylizing her hair and wearing a mask that she got from her friend Gerome.

They then enter the portal Naga made to travel back in time. However, during the trip, Lucina and her friends got separated from each other, and were scatted all throughout different locations in Arcahnea's past, forcing them all to fend for themselves.

Lucina would end up arriving at the exact moment where her Aunt, Lissa, is about to be attacked by a Risen, an undead soldier. Lucina saves her, after which she approaches Chrom, Frederick, and Robin. She introduces herself to them as "Marth" - an alias she chose after her famous ancestor - and warns them that this Risen attack was only the beginning of an upcoming disaster before heading off elsewhere.

Some time later, she would go to Regna Ferox, where she becomes Basilio's champion after defeating his previous one, Lon'qu. Chrom and his army, The Shepherds, would then arrive, and Lucina would end up facing him during Arena Ferox's yearly tournament. Upon being defeated, Lucina would quickly run off once more.

Afterwards, she would sneak into the Ylisse palace to not only save her Aunt Emmyren, but also save her father Chrom, as Emmyren's death and Chrom's injuries here would begin the catalyst of her bad future. During this, her mask would get destroyed, revealing to Chrom that she's a woman. Despite that, she still helps them fight off the assassins. Receiving thanks for her help, Lucina slips away, content that she's now changed the future for the better.

However, a few days later, Lucina would bear witness to Emmyren's death at Plegia. She then becomes horrified as she realizes that the path to her timeline is now "back on track."

Two years later, Lucina's younger-self is born to Chrom and his wife. As for future-Lucina, she returns as Chrom and his army are going to war against Valm. When an assassin tries to kill Chrom, Lucina rushes in to save him, during which she accidentally reveals her identity as his daughter from the future by calling Chrom "father."

She then pulls Chrom aside for a private conversation, where she proves her heritage by showing him the location of the royal family's Brand of Exalt, which is on her left eye. With that, she earns the trust of both Chrom and her initially disbelieving mother. She then decides to fight at their side and help them in the battle against the Kingdom of Valm.

Along the way, Lucina manages to find her friends, who were scattered throughout the lands of Archanea. They also join the Shepherds and reunite with their parents.

During the war against Valm, Lucina would get to know and reconnect with her father and mother. She would also grow close to the army's tactician, Robin, who she would soon learn is a close friend of her father. Recalling the rumors that Chrom's killer was someone who was close to him, she decides to keep a watchful eye on him. However, Robin is so kind, she can't see how he would ever betray her father.

They also come across the Divine Dragon, Tiki, who initially mistakes Lucina for Marth, Lucina's ancestor and Tiki's friend from long ago. Regardless, she informs the group that if they hope to defeat Grima - should he be revived - they'll need to find the five Gemstones and place them into Chrom's Fire Emblem. Afterwards, he'll have to head to Mount Prism and perform the Awakening Ritual, which will awaken the full power sealed within his Falchion and allow him to seal Grima away. Tiki gives them the gemstone she was guarding, after which Lucina and the others leave to continue in their battle against Valm.

Upon ending the war against Valm, as well as finding four of the Gemstones, Lucina would accompany Chrom to meet with Validar at the Plegia capital, as Validar revealed he held the last gemstone. However, unknown to everyone, Validar is actually the leader of the evil cult that resurrected Grima in Lucina's timeline, and he's planning on stealing Chrom's Fire Emblem so he can awaken the Fell Dragon, Grima!

Once they learn of his intentions, Lucina, Chrom, and the others manage to escape the ambush in his castle, only for Validar to simply teleport in front of them. Lucina then witnesses Validar using mind-control on Robin, who turns out to be Validar's son! Unable to resist, Robin is forced to steal the Fire Emblem from Chrom and hand it over to his cruel father! Inserting the final gemstone into its plate, Validar warps away to enact his plan.

This event causes Lucina to realize that this is probably how Robin betrayed her father and brought ruin to her timeline. Desperate to save the future no matter what, Lucina steels herself and resolves to execute Robin in a secluded area. However, her close bond to him prevents her from carrying it out. Her father Chrom arrives, revealing he was watching the whole thing from afar. He reaffirms his trust in Robin, and assures Lucina that they'll be able to prevent this disaster.

Lucina, Robin, Chrom, and The Shepherds head to the Dragon’s Table to stop Validar from resurrecting Grima. During their battle against Validar, they manage to weaken him, which forces Validar to once again mind control Robin. This time, he forces Robin to kill Chrom with his Thoron magic. Lucina nearly has a breakdown, thinking everything she and her friends have done had been for nothing...

Until its quickly revealed that the gemstones on the Fire Emblem were fakes! Not only that, but Robin was able to resist the mind control just long enough to not give Chrom a mortal wound! With the wheel of fate turning in their favor, Lucina helps Chrom and Robin put an end to Validar! Everything seems like it's finally gonna be okay...

But then, a mysterious individual who resembles Robin appears. The person reveals that he is Robin from Lucina's future, who "accepted" his fate and fused with the Fell Dragon to become a god. This "Grima-Robin" has been trying to keep things on track in this timeline, but now that Validar is dead, Grima-Robin has decided to abandon that plan, and instead become this timeline's vessel for Grima!

Everyone manages to escape, after which Lucina and her father can only watch in horror as Grima emerges from the Dragon's Table.

As everyone begins to wonder what to do, Robin reveals he managed to snatch the Fire Emblem back before the building they were in collapsed. Realizing they now have a fighting chance at defeating the Fell Dragon, Chrom leads everyone to Mount Prism. There, he performs the Awakening Ritual, and the Divine Dragon, Naga, awakens the true power within his blade, the Falchion!

Lucina then heads with Chrom and the others to Origin Peak, where Grima is currently residing. During the final battle, the player can either have Chrom land the final blow and seal Grima away for one-thousand years, or have Robin do it and destroy Grima forever, but at the cost of Robin's life.

In Chrom's ending, Grima is sealed away for 1000 years. Lucina is glad that it's finally over, and that the future is saved. Back at the Ylisse Castle, if Lucina married Robin during the story, she'll notice he looks guilty, but assures him that having Chrom seal Grima away was the right thing to do, with their daughter agreeing as well. Lucina then promises to help Robin look for a solution to defeat Grima for good, so that their descendants will be prepared.

In Robin's ending, Robin decides it's worth sacrificing himself to save his friends, as well as ensure that the future generation won't have to deal with Grima. With one blow, Grima fades away into nothing, with Robin following shortly after. Though everyone is saddened by this, Lucina prays that one day she and the others will meet Robin again.

Some time later, her father Chrom and her aunt Lissa would happen to find Robin lying unconscious somewhere in the grassy plains. Back at Ylisse, Lucina and the others would have a happy reunion with Robin!

Regardless, what happens to Lucina after the story concludes depends on whether Lucina marries or not. If she didn’t, Lucina would whisper to her younger-self “Yours will be a happy future,” before leaving to parts unknown. If she married Robin, it's unknown what happens to her, but it can be assumed that she and Robin leave Ylisse at some point.

In Fire Emblem Fates, Lucina can be summoned via amiibo, and can join the player’s party after being defeated in battle. During the battle, you can have her interact with Odin, Laslow, and Selena, who are actually her friends - Owain, Inigo, and Severa respectively - under an alias. Though initially surprised to see her, all three of them consider the possibility that she isn't the Lucina they know. Regardless, they are all still happy to see her.

Personality-wise, Lucina holds a strong sense of justice, and is determined to prevent her bad future from occurring at any cost. Because of this, she has a rather stoic, no-nonsense attitude. She also cares deeply about the members of her and her father's army, and wants to ensure they'll make it out alive. Lucina holds a deep admiration towards historic figures, most notably Marth, her ancestor. She takes inspiration and motivation from his stories, and tries to act how she thinks he would to the situation she's dealing with.

Due to what happened to her parents in her timeline, Lucina's very concerned about their safety, especially her father Chrom, and makes their safety her number one priority. She also tries to spend as much time as she can with them, since she wasn't able to after they died. Although her parents assure her that they love her as equally as they do their present daughter, and that she's always welcome to stay with and visit them, Lucina chooses to leave to parts unknown following Grima's defeat, as she doesn't want to get in the way of them tending to their present daughter.

Despite her stoic demeanor, she has light and unintentionally goofy moments around the ones she loves, notably her parents, her sibling, and her own future daughter. When hanging out with her mom, she's shown to have a bizarre taste in fashion. When her little sibling is complaining about a bug, she brushes it off until she sees how big it is, after which she freaks out as badly as her sibling. Additionally, when training, she has a bad habit of breaking things, or even creating dents or holes in some walls, a trait she has inherited from her father.

In Super Smash Bros., Lucina uses graceful swipes from her Parallel Falchion to attack her foes! She’s an Echo Fighter of Marth, so if you know how to play as him, you should have no trouble playing as her! Unlike Marth, her sword has an even distribution of power at the tip to the hilt, so feel free to attack your foes up close or from afar! Go and change your destiny!

Special Moves 

Neutral Special: Shield Breaker

By holding the Special Button, Lucina reels back a bit and charges her sword. Releasing the Special Button has Lucina stab it forward! How much damage she deals depends on how much you charge it. If you hit the opponent’s head, extra damage will be dealt!

You can also slightly aim the stab upwards or downwards by tilting the Control Stick in that direction as you’re charging.

If you use the move on an opponent that happens to be shielding...


CRACK!!

The opponent’s shield breaks, leaving them open for any attack you wish!

Inspired by the Rapier weapon, which debuted in “Fire Emblem: Shadow Dragon and the Blade of Light.” Rapiers have the ability to deal extra damage to armored enemies. 

Side Special: Dancing Blade

Lucina swings her sword forward. Pressing the Special Button again will have Lucina quickly follow up with an additional slash. Lucina can do about three follow-ups to her initial slash, for a total of four hits.

While you’ll need to hold the Control Stick left or right and press the Special Button to use it, you can tilt the Control Stick up or down for the follow up hits! Each direction is color-coded as well!

Forward/Neutral is red, and the final hit is the strongest of the three.

Up is blue, and can be used on the second swing. It can easily hit foes up above, and the final hit has the shortest end-lag.

Down is green, and can be used on the third swing! (trying to use it on the second swing will have Lucina use a neutral swing instead) The final hit deals the most damage, but has the weakest knockback, and noticeable end-lag.

In total, you have 18 total combinations of Dancing Blade! Mix-and-match wisely!

Inspired by the ability, Astra, introduced in “Fire Emblem: Genealogy of the Holy War.” Astra gives the user a small chance of performing five consecutive hits on an opponent.

Lucina is able to obtain the Astra skill, but only if her mother is Sully, Olivia, or a female Robin. 

Up Special: Dolphin Slash

Lucina jumps upward while swinging her sword skyward! The move has the most knockback at the beginning of the attack, and less knockback at any other point.

The move seems to be inspired by the final blow of the critical hit animation of the Swordmaster class in “Fire Emblem Thracia 776.” 

Down Special: Counter

Lucina gets in a defensive stance. If anyone happens to attack her while she’s in this stance…

…Lucina counters by swinging her sword at the foe while shouting “You’re mine!” or “My turn!”

Inspired by the core element of the Fire Emblem games. When a foe attacks the player’s unit, the unit will retaliate if they are equipped with a weapon that has a compatible range. (example: if the foe attacks your unit up close and your unit is holding a sword, they can counter; if the foe attacks from afar and your unit is holding a sword, they can’t because the foe is too far away) This also applies vice-versa when the player’s unit attacks a foe. Neither will retaliate if their HP drops to 0, in which case they are defeated.

Much later, the game “Fire Emblem: Path of Radiance” would introduce the Counter skill. How much damage it deals to the foe depends on the game – from half of the damage the user received to all of the damage the user received – but it allows it’s user to deal extra damage in addition to the retaliation attack.

Though the Counter Skill is available in “Fire Emblem Awakening,” Lucina can’t obtain it as it’s a skill from the "male only" Warrior class. Her father, Chrom, can’t pass the skill down to her, as he can only pass down the Aether Skill to his daughters. Even if that wasn't the case, Chrom isn't able to reclass into a Warrior to obtain the skill. 

Final Smash: Critical Hit

Lucina holds her sword skyward as a light shimmers!

Lucina then rushes forward! If she collides with anyone, a health bar will pop up and drain all the way to empty as the foe goes flying away!

Be careful! If you use the move in the air and there's no one to collide into, Lucina could accidentally KO herself by flinging herself offscreen! If you think you’re gonna miss, press the Special Button again to have Lucina swing the sword and stop her momentum!

Inspired by the the Critical Hits that can happen in various Fire Emblem games. They have a rare chance of happening, but when they do, the user will to 3x the damage to their foe!

The animation for the move is taken from Marth performing a Critical Hit while wielding the Falchion, Mercurius, or a Rapier in “Fire Emblem: Shadow Dragon and the Blade of Light.”

The health bar is modeled after how the Health Bar looks like in “Fire Emblem Awakening.” Yellow bars mean that the unit has plenty of health. As they take damage, the yellow bars disappear, and if they are all gone, the unit is considered dead. (unless you’re playing on Casual Mode, in which case your unit is simply defeated and retreats back to the base to safety) 

Additional Notes 

Although difficult to see, Lucina does have the Mark of the Exalt in her left eye, which proves her royal heritage! Just in case you had any doubts.

Lucina was originally intended to be an alternate costume for Marth before being given her own character slot in “Super Smash Bros. for Nintendo 3DS & Wii U”. This might be why she’s shown as much taller in “Super Smash Bros.” than she actually is in “Fire Emblem Awakening”, where she’s a head shorter than Robin and Chrom.

Lucina is the second character to share Marth’s playstyle, the first being Roy.

If Marth is in the match and Lucina wins, she may say “This is the Hero-King?” Likewise, if Ike’s in the match and she wins, Lucina may say “And they call you the Radiant Hero?” It should be noted that in the English version, she says this with sarcasm in her voice, which is somewhat out-of-character for her, as she’s shown to admire and be in awe of both of them in her reveal trailer, as well as in the Japanese version.

Top, Left-to-Right: Sumia, Sully, Maribelle. Bottom, Left-to-Right: Olivia, Female Robin.
As Chrom is the only character who is forced to get married in the game, the identity of Lucina's mother can be either Sumia, Sully, Maribelle, Olivia, female Robin, or a nameless village maiden.

Top, Left-to-Right: Cyntia, Kjelle, Brady. Bottom, Left-to-right: Inigo, Male Morgan.
Additionally, Chrom marrying either of those women - besides the village maiden - will also give Lucina a younger sibling! Said younger sibling can be either Cynthia (Sumia's daughter), Kjelle (Sully's daughter), Brady (Maribelle's son), Inigo (Olivia's son), or male Morgan (female Robin's son).

Evidence for who is most likely Lucina's mother and sibling is between either Sumia & Cynthia, or female Robin & male Morgan. In Sumia & Cynthia's case: Sumia is shown holding baby Lucina in the opening of the game; one cutscene between Sumia and Chrom is titled "Lovebirds"; Chrom has the quickest support bonds with Sumia; and if Sumia's bond with Chrom is tied with anyone, Sumia takes priority over them. In female Robin & male Morgan's case, female Robin is an important character in the story, and unique dialogue will play when Lucina finds out that female Robin is responsible for her bad future.

At the very least, “Fire Emblem Fates” heavily implies that Olivia is not her mother, and Inigo is not her brother.

Top, Left-to-Right: Laurant, Yarne, Gerome, Owain. Bottom, Left-to-Right: Male Robin, Brady, Inigo, Male Morgan
As for who Lucina can end up with, her choices are Laurant, Yarne, Gerome, Owain, male Robin, Brady (only if Maribelle isn't her mom), Inigo (only if Olivia isn't her mom), and male Morgan (only if female Robin is not her mother)

Evidence for who she's more likely to end up with is either Laurent, or male Robin. In Laurent's case, she has the fastest support bond with him compared to the others. In male Robin's case, he is an important character in the story, and unique dialogue will play when Lucina finds out that male Robin is responsible for her bad future if they're married.

Additionally, if Lucina marries male Robin, then their daughter from another alternate future, female Morgan, will arrive to help them fight against Grima!

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