Super Smash Bros. Fighters – The Legend of Zelda series – 03 Zelda
In the Legend of Zelda series: The Legend of Zelda (1986)
In the Super Smash Bros. series: Super Smash Bros. Melee (2001)
Boxing Ring Title: Hyrule’s Wise Princess
Theme Song: Ballad of the Goddess/Ghirahim’s Theme
Princess Zelda is a major character in "The Legend of Zelda" series, and is the wielder of the Triforce of Wisdom. There have been various incarnations of Zelda
throughout the series, but only three Zeldas have entered Super Smash Bros.: Ocarina of Time Zelda in Super Smash Bros. Melee, Twilight Princess Zelda in "Super Smash Bros. Brawl" and "Super Smash Bros. for Nintendo 3DS & Wii U,” and “A Link Between Worlds” Zelda in “Super Smash Bros. Ultimate.”
During her time in hiding, she would learn the way of
the Sheikah Clan from Impa and use her magic to create an
alter-ego she calls “Sheik” so that Ganondorf wouldn’t be able to find her. Seven years
later, Zelda - as Sheik - would find Link in
the Temple of Time, and would proceed to help and guide him to the seven
sages.
Some time later, an imp named Midna would lead Link - who's stuck in a wolf form - to Zelda's room, where Zelda explains to Link what's happening. Much later on in the game, she helps save a dying Midna, and even assist Link in his battle against Ganondorf.
In “The Legend of Zelda: A Link Between Worlds,” which takes place 100+ years after the events of “Ocarina of Time” in an alternate timeline called the Downfall Timeline, Zelda is the sole ruler of Hyrule. After Link comes to warn her of impending danger, she tells him to warn Sahasrahla of Karariko Village, and gives him a special pendant. Later on in the game, Yuga – the main antagonist – barges into her castle and turns Zelda into a painting. He plans on using her, as well as the other six sages, to revive Ganon so he can fuse with him.In Super Smash Bros., Zelda has a variety of magical spells she can use to give her an edge over her opponents!
Special Moves
Neutral Special: Nayru’s Love
Zelda surrounds
herself in a magical barrier with sharp crystals swarming the sides.
The sharp crystals damage anyone in who tries to approach while the
barrier reflects projectiles back at the offender.
Inspired
by the item, Nayru’s Love, in “The Legend of Zelda: Ocarina of Time.” In
that game, using it would form a protective barrier around Link that would shield him for damage for a minute. The catch is that it would drain about a half of his magic - or a fourth if his magic is fully upgraded - as well as prevent him from using other items that require magic. It had no offensive purposes.
Zelda has never been shown using this move, though in "Hyrule Warriors," one of her attacks when she's wielding the Rapier seems to reference Nayru's Love.
Side Special: Din’s FireZelda sends out a
small ball of flame in front of her that can be guided up or down. After
reaching a certain distance – or if you let go of the Special Button –
Zelda will have the ball of fire explode. The farther the fireball goes,
the more damage it’ll do when it explodes.
If Zelda is attacked
while using this move, the fireball will continue to travel in whatever arc Zelda
last had it going, and will travel the maximum distance before exploding.
Inspired
by the item, Din’s Fire, in “The Legend of Zelda: Ocarina of Time.” In
that game, using it would allow Link to create an explosion of fire around him, which would allow him to damage any enemies nearby, as well as light torches.
Zelda has never been shown using this move, though in "Hyrule Warriors," one of her attacks when she's wielding the Rapier seems to reference Din's Fire.
Up Special: Farore’s Wind
Zelda spins around
before disappearing. Anyone close to her gets sent flying upwards. Zelda will
then reappear in the direction you’re holding, the default being upwards
if nothing is held. Anyone who is unfortunate enough to be where she'll reappear will take damage and go flying away.
Inspired by the item, Farore’s Wind, in
“The Legend of Zelda: Ocarina of Time”. In that game, using it would allow Link to mark an area in a dungeon so he can return to it later on upon using the move a second time. It has no offensive purposes.
Zelda has never been shown using this move, though in "Hyrule Warriors," one of her attacks when she's wielding the Rapier seems to reference Farore's Wind.
Down Special: Phantom Slash
Zelda strikes a pose as a Phantom begins to assemble itself. Upon being fully assembled, the Phantom will stall for a bit before rushing forward to try and strike foes with its sword! It can even take some hits for Zelda as well, though if either it or Zelda are hit during the assembling part, it’ll immediately shatter.
Zelda can instantly order the Phantom to attack before the it's fully assembled by pressing the Special Button again at any point, but it will be weak and won’t travel as far. What kind of attack the Phantom uses depends on how much armor it has assembled.Additionally, if you press the Special Button just as its head assembles itself on the body, it’ll immediately rush forward without stalling.
Inspired by the Phantoms in “The Legend of Zelda: Phantom Hourglass,” as well as “The Legend of Zelda: Spirit Tracks.” In those games, Phantoms patrol certain temples, and if they happen to spot Link, they’d chase him down. Getting hit would send Link back to the entrance. In “Spirit Tracks,” Zelda – who’s spirit got separated from her body in that game – could possess empty/dazed Phantom Armor and help Link out, whether through distracting enemies, fighting, or carrying him over dangerous areas.
Final Smash: Triforce of Wisdom
Zelda summons the Triforce of Wisdom. The Triforce of Wisdom then begins trying
to inhale anyone nearby. Once it grabs an opponent, they'll get absorbed into the Triforce of Wisdom and take
damaging as it shrinks. Once the Triforce of Wisdom is super-small, Zelda
will shatter it, sending the opponent flying. Unless the opponent has
100+% damage. Then they’ll be instantly KOed.
The move seems to be inspired by how Zelda uses the Triforce of Wisdom to defeat Ganon in
“The Legend of Zelda: Breath of the Wild.” It also has a similar
inspiration in “The Legend of Zelda: Ocarina of Time,” where Zelda uses
the Triforce of Wisdom to stun Ganon long enough for Link to defeat him.
The
Triforce of Wisdom is an item that debuted in “The Legend of Zelda.” Throughout the game, Link goes around obtaining the various broken shards of it from various dungeons, and once he has all eight pieces, he would be allowed to enter Ganon's Lair. In various games, the Triforce of Wisdom is heavily associated with Princess Zelda.
Additional Notes
Back
in their debut in “Super Smash Bros. Melee,” Zelda and Sheik shared the same character
slot. You could switch between them by using their Down Special,
“Transform,” which would cause Zelda to transform into Sheik, and
vice-versa. By “Super Smash Bros. for Nintendo 3DS & Wii U,” Zelda and Sheik were given separate character slots, as well as new Down
Specials, because the Nintendo 3DS version of the game couldn’t handle
transforming characters very well.
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