Super Smash Bros. Fighters – The Legend of Zelda series – 02 Shiek
Debut
In the Legend of Zelda series: The Legend of Zelda: Ocarina of Time (1998)
In the Super Smash Bros. series: Super Smash Bros. Melee (2001)
Boxing Ring Title: The Elusive Sheikah
Theme Song: Ocarina of Time Medley
Sheik is an alter-ego of Princess Zelda that debuted in "The Legend of Zelda: Ocarina of Time."
Seven years later, Sheik would arrive at the Temple of Time at the exact moment Link reawakens from his slumber. She introduces herself as the "Survivor of the Sheikah" and instructs Link to head to Kakariko Village to obtain the Hookshot so that he can enter the Forest Temple. After Link acquires it and makes his way to where the Forest Temple is, Sheik appears and teaches him the song "Minuet of Forest" so Link can quickly warp to the entrance of Forest Temple whenever he wants. Sheik later shows up at the entrance to the Fire Temple, this time teaching Link the song "Bolero of Fire."
At the Ice Caverns, Sheik informs Link what happened to the Zoras before teaching him the "Serenade of Water" song. After that, Sheik would wait near the Water Temple, and once Link defeats its boss, Morpha, Sheik would dive into the water and swim off elsewhere.
At Kakariko Village, the place has suddenly come under attack by a mysterious force. Link happens to meet up with Sheik, and together they end up getting attacked by the Evil Shadow Spirit: Bongo Bongo. Once they both recover from that embarrassing defeat, Sheik teaches Link the song "Nocturne of Shadow" so he can head to the Shadow Temple and defeat Bongo Bongo. However, as Link need to head to the past in order to open the entrance, Sheik also teaches him the "Prelude of Light" so that he can quickly warp to the Temple of Time to travel back seven years to open it up.
Later at the Spirit Temple, Sheik reveals she's been waiting for Link to appear and informs him he has to travel to the past yet again in order to explore it. Teaching him the song ""Requiem of Spirit," Sheik uses the desert winds to cover her as she flees.
When Link has rescued all Six Sages, Sheik congratulates Link on his efforts and begins to go into more depth on what happened to the Kingdom of Hyrule before revealing her true identity as Princess Zelda.
Following that, the Sheik persona would never show up again until "Hyrule Warriors" 16 years later, where Zelda uses the alias to hide from Cia's Forces. Sheik first shows up in the second Scenario "The Sheikah Tribesman," where she saves Link and Impa from some of the Dark Forces. She then assures the two that Zelda is alive and that they'll reunite with her at some point. After that, she joins their group, during which they later find Lana during their trip to help a nearby village.During the Ocarina of Time story arc, Sheik and Impa head to that era to close the portal there. Impa grows increasingly suspicious of Sheik since she's never heard of her before, but Sheik tries to reassure her she's on her side. A nearby Fairy then rushes towards them and asks them for help, as the Goron Chief Darunia has gone mad when "Princess Zelda" approached him, causing him to kidnap Princess Ruto. When they manage to knock some sense back into him and rescue Princess Ruto, they head to Zora's Domain where "Zelda" is. Through a series of events, they manage to reveal that the "Princess Zelda" is actually Wizzro in disguise. When Wizzro wonders how they saw through it, Sheik reveals her true identity as Princess Zelda, after which Wizzro flees.
In Super Smash Bros., Sheik uses a variety of tools and moves to help her rush in and do damage! Master these moves, and maybe you too can be a Sheikah Warrior.
Special Moves
Neutral Special: Needle Storm
Pressing the Special Button has Sheik begin stocking up on needles. She can stock up to about six. You can cancel this while keeping your current stock of needles at any time by shielding, moving left/right, or jumping.
As long as she has one needle, pressing the Special Button again will have her fling her needles dead ahead at lightning speeds!In the air, Sheik throws them in a more downward diagonal direction.You can tell how much Needles she’s stocked up on based on how much many needles she’s holding in her left hand.Here’s a comparison where Sheik hasn't stocked up on any needles.This move is original to Super Smash Bros.
Side Special: Burst Grenade
Sheik throws a Grenade – attached to a long string – in front of her. The Grenade by itself doesn’t do damage. Releasing the Special Button will have Sheik pull the string, causing the Grenade to begin sucking in anyone nearby before exploding a second later.
Should Sheik get attacked after launching the Grenade but before detonating it, she can go over and pick the Grenade up and toss it at her foes! It won’t blow up, though. Her foes can also do the same, so be careful!This move is original to Super Smash Bros.
Up Special: Vanish
Sheik prepares herself for a second before an explosion occurs where she is and vanishes. The explosion damages nearby opponents. Depending on the direction you’re holding, Sheik will reappear a certain distance away from where she was, the default being upwards is nothing is held. Her reappearing will also damage opponents, but not as much as the explosion.
Inspired by how she tends to “vanish” whenever she’s done talking to Link in "The legend of Zelda: Ocarina of Time." In those cases, she uses a Deku Nut by throwing it on the ground to cause a blinding flash, allowing her to escape.
Down Special: Bouncing Fish
Sheik leaps
forward with an arc kick. If she manages to land the hit, the opponent
will get sent flying and Sheik will rebound at a high arc. If she
DOESN’T land the hit, then she leaves herself open for a counter attack,
so be careful!
This move is original to Super Smash Bros.
Final Smash: Sheikah Dance
Sheik pulls out
her dagger and rushes forward. If she hits someone, the screen darkens
as the Sheikah Symbol appears for a second. Sheik then begins barraging
her foe with punches, kicks, and her dagger. For the final hit, she uses
her dagger to send her opponent flying in the opposite direction she
was going.
This move is original to Super Smash Bros., though
the Dagger she uses looks like a smaller version of the Eightfold
Longblade from “The Legend of Zelda: Breath of the Wild.”
Additional Notes
Back
in their debut in “Super Smash Bros. Melee,” Sheik and Zelda shared the same character
slot. You could switch between them by using their Down Special,
“Transform,” which would cause Sheik to transform into Zelda, and
vice-versa. By “Super Smash Bros. for Nintendo 3DS & Wii U,” Sheik
and Zelda were given separate character slots, as well as new Down
Specials, because the Nintendo 3DS version of the game couldn’t handle
transforming characters very well.
Sheik is actually Princess Zelda in disguise. Bet you didn’t know that, huh? It’s a secret to everyone, so don’t tell, okay?
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